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Bethesda director reveals new Fallout 4 connection to first game, making its main character complicit in a war crime [UPDATED]


What you need to know

  • Update: Emil Pagliarulo has posted a follow-up thread to the original reveal, walking back what was originally said and stating that “not every bit of Fallout info I share is automatically canon.” His complete statement can be found below.
  • Bethesda studio design director and Fallout 4 designer and writer Emil Pagliarulo has revealed a new connection between Fallout 4 and Interplay Entertainment’s original Fallout game from 1997.
  • Specifically, it’s been confirmed that the soldier seen laughing as another executes a prisoner of war in Fallout’s opening cutscene is Nate, Fallout 4’s male playable character.
  • In that scene, the execution was shown in a US-controlled propaganda news broadcast, in which it was said that “our dedicated boys keep the peace in newly annexed Canada.”

Update 4/13/24 @ 2:25 p.m. PT / 5:25 p.m. ET: Bethesda studio design director Emil Pagliarulo has posted a new statement in a thread on X (Twitter) about the new Fallout 4 lore, walking it back and noting that “not every bit of Fallout info I share is automatically canon.” Here are his full comments:

“Oof. I wanted to share what I thought was a cool Fallout tidbit without realizing how divisive it might be. I should have. I get dumb when I get excited…and I get excited a lot. Not every bit of Fallout info I share is automatically canon. Nate is NOT a war criminal!





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