It’s not been an easy journey for Mortal Kombat 11.
It’s launch last year was a tad controversial with its biggest fans, thanks to a baffling set of decisions around the game’s difficulty and how it rewarded players, but over the 12 months that followed, the game has won (most) people over.
Keen to take advantage of the momentum, developer NetherRealm has released a huge new expansion for the game – Mortal Kombat 11 Aftermath – that slaps a new serving of the story onto the game, and adds three new characters to the title, too.
Carrying on with the game’s insistence of nicking all of Warner Bros’ most notable characters as guest fighters – we’ve had Spawn, The Joker and The Terminator so far – Aftermath rounds out the roster with RoboCop.
Yes, the actual RoboCop, voiced and based on the likeness of Peter Weller just like in the classic movies.
Though RoboCop doesn’t make it into the main story (boo), his presence on the battlefield in the game proper is a welcome breath of change.
He’s brutal, he’s offensive, and watching the 80s ideal of cool justice blow Arnie’s Terminator limb-from-limb and land a pistol shot right in his crotch is just brilliant.
Alongside two other new fighters – Mortal Kombat veteran characters Sheeva and Fujin – RoboCop and the new brawlers make up the best part of this expansion.
The new story, whilst fun and camp and brimming with all the 80s action-movie nonsense that NetherRealm so shamelessly references, is just a bit underwhelming.
If you know Mortal Kombat, you can smell the ‘twists’ and ‘turns’ a mile off, and though it’s great to see some underloved characters get their turn in the limelight, the whole experience underwhelms from start to finish.
And even seeing some titans of the game go head-to-head in a climactic finale can’t wash the taste of that £35 price of entry out of our mouths.
The Verdict – 3/5
– Reviewed on PS4 Pro