New York, Jan. 13, 2023 (GLOBE NEWSWIRE) — Reportlinker.com announces the release of the report “Gaming Market Analysis by Region, Platform (Smartphone, Console, PC, Tablet, Handheld Controllers, Head-mounted Displays), Gamer Type and Segment Forecast, 2022-2030” – https://www.reportlinker.com/p06381009/?utm_source=GNW
The global gaming market report provides an executive-level overview of the current gaming market worldwide, with detailed forecasts of key indicators up to 2030.
This market intelligence report offers a thorough, forward-looking analysis of the gaming market and key opportunities in a concise format to help executives build proactive and profitable growth strategies.
The introduction of 5G technology, increasing investments in cloud gaming are contributing to the growth of the gaming market worldwide.Video games, widely played on devices such computers, gaming consoles, smartphones was the largest market for gaming in 2021.
On the other hand, the cloud games segment is expected to witness the fastest growth over the forecast period.
– This report provides overview and addressable market for gaming.
– It identifies the key drivers and challenges impacting growth of the market over the next 3 to 4 years.
– It includes global market forecasts for the gaming industry and analysis of patents, M&A, venture financing and social media activity.
– The detailed value chain consists of four main aspects: creation layer, monetization layer, distribution layer and device layer.
Reasons to Buy
– This market intelligence report offers a thorough, forward-looking analysis of the gaming market and key opportunities in a concise format to help executives build proactive and profitable growth strategies.
– Accompanying Forecast products, the report examines the assumptions and drivers behind ongoing and upcoming trends in global gaming markets.
– The report also highlights key platform segments (Smartphone, Console, PC, Tablet, Handheld Controllers, Head-mounted Displays), by type segments (video games and cloud games), by gamer type segments (casual gamer, avid gamers, lifestyle gamers)
– With more than 20 charts and tables, the report is designed for an executive-level audience, boasting presentation quality.
– The report provides an easily digestible market assessment for decision-makers built around in-depth information gathered from local market players, which enables executives to quickly get up to speed with the current and emerging trends in gaming markets.
– The broad perspective of the report coupled with comprehensive, actionable detail will help gaming vendors, service providers, and other players succeed in the growing gaming market globally.
Read the full report: https://www.reportlinker.com/p06381009/?utm_source=GNW
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